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Tag Archives: GML
GML Patch v4.0.1 Now Available
Well I just finished working on a slight update to GML Patch earlier and now here’s the release. This really is a really minor update but hey, it’s something, right? All of the changes lied in the Update.exe file. (Updated … Continue reading
Great Performance with a Lower FPS
Probably the biggest problem and set-back in Spherack Reloaded’s progress so far is the amount of lag that occurs while playing online with multiple players. Tons of information processing contributes to a significant drop in frames-per-second and the game becomes … Continue reading
Projectile Speed on Mouse Position
Something I’ve been working on lately in one of my games is working in dynamic projectile speeds so players can strategically toss grenades to where they need to go rather than having to find some way to make the default … Continue reading