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A New Adventure in Javascript!

Posted in Blog on September 15, 2013

Awhile has past since I last shared a coding project… the majority of them have been for work purposes but I finally have a new “pet project” to share!

This past week I attended a tutorial on making games in Javascript at my university. This has been something I’ve been curious about for quite some time and the lesson, which started us on programming an “Asteroids” clone was the spark I needed. As I’m no stranger to platform game development I was quick to get to work and here we have a first look at what I’ve been working on for the past few days.

The player is the little green square… blue blocks are currently “inactive” which means they aren’t close enough to the player to do collision detection while the red blocks are active and checking for collisions.

There’s not much yet visually but so far I have working keyboard controls, physics and collision detection working. The level is generated using data from a CSV file.

I hope to have a demonstrable version ready to share in the coming weeks but for now stay tuned!

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